Entropia avatars acquire expertise which affect their talents and duties throughout the recreation. Essentially the most fundamental and maybe a very powerful of those expertise are the attributes. Attributes have an effect on and are affected by the whole lot throughout the recreation. A few of them are simple to boost whereas others appear to be extraordinarily troublesome.
Agility is raised by and influences varied fight actions in addition to defence, misc tailoring, misc colouring and wonder.
Intelligence is raised by and influences crafting, mining, scanning and use of mindforce in addition to a pair fight actions resembling whip and ranged.
Psyche is raised and influenced by mindforce use (which incorporates sweating).
Stamina influences run pace and so far as I do know can solely be raised by quests. Nonetheless, the general basic degree of an avatar may have an have an effect on as I’ve met a couple of ‘outdated’ avatars with increased stamina.
Power is influenced and raised by melee fight. Apart from fight, energy can be useful to the carrying capability of the avatar. The avatar will at all times be capable to stroll, nonetheless, if overburdened, they won’t be able to run.
I am positive there are different areas that are influenced by the attribute expertise however these are the obvious ones and are additionally the actions which a participant could partake in to boost those self same attributes. A serious exercise that may presumably enhance a number of attributes is swunting (sweating and searching the identical animal).
By sweating the animal first and taking the hits the avatar probably good points psyche and agility. When the sweating portion is full the avatar can then provoke fight with a weapon. If that weapon is melee than the avatar probably good points energy and agility in addition to different associated expertise. Or, if the weapon is ranged then the potential attribute good points are within the intelligence and agility classes. These aren’t set in cement in fact, there are seemingly extra crossover of expertise. Nonetheless, the exercise of swunting is a good way for an avatar to realize attribute expertise and nonetheless have enjoyable.
Additionally, it is best to keep in mind that your attributes aren’t in a position to enhance or lower artificially. And the overwhelming majority of ordinary duties in Entropia enhance Agility. Consequently, the participant neighborhood has come to make use of Agility as a de-facto measure of somebody’s functionality in recreation, in addition to time in recreation. Thus including one other use for the attributes, and extra data you possibly can acquire simply realizing your opponent’s attributes.